Damage Command
Usage: /damage <entities> <source> <damage>
Deal damage to anything and anyone.
Parameters
- Entities
- Type:
entity selector - Default: none, this parameter is required
- The entities to damage
- Type:
- Source
- Type:
damage source - Default: none, this parameter is required
- The source the damage comes from
- Type:
- Damage
- Type:
float - Default: none, this parameter is required
- The amount of damage to deal
- Type:
Example
/damage @a[type=!player,distance=..25] outOfWorld 100