Cannon Command
Usage: /cannon [power] [motionMultiplier] [fuse]
Fire a primed TNT entity in the direction you're looking.
Parameters
- Power
- Type:
float
- Default:
4.0
- The power the TNT should have.
- Type:
- Motion Multiplier
- Type:
float
- Default:
1.5
- The number by which the velocity of the TNT should be multiplied.
- Type:
- Fuse
- Type:
int
- Default:
1
- The number of ticks after which the TNT should explode.
- Type:
Example
/cannon 4 1 80
tip
To defuse primed TNT entities, have a look at Defuse Command.