Cannon Command
Usage: /cannon [power] [motionMultiplier] [fuse]
Fire a primed TNT entity in the direction you're looking.
Parameters
- Power
- Type: 
float - Default: 
4.0 - The power the TNT should have.
 
 - Type: 
 - Motion Multiplier
- Type: 
float - Default: 
1.5 - The number by which the velocity of the TNT should be multiplied.
 
 - Type: 
 - Fuse
- Type: 
int - Default: 
1 - The number of ticks after which the TNT should explode.
 
 - Type: 
 
Example
/cannon 4 1 80
tip
To defuse primed TNT entities, have a look at Defuse Command.